Super Mario RPG: Armageddon Wiki
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Once Smithy is defeated, Tonberry is visible by jumping into the mines of Moleville from the shortcut, and another as a hidden monster in the area where Punchinello was.

Be warned that because there are two Tonberries in the formation with no clear weaknesses, this is significantly harder than the elemental Tonberries.


Tonberry
Tonberry
HP 90,000 Weakness None Strong Fire
Ice
Thunder
Holy
Null/Absorb None
Attack 770 Defense 130 Speed 0 Evasion 0
Magic Attack 760 Magic Defense 110 Experience 0 Item Fury Ring (100%)
Coins 0
Location Counters On Status Effects Used Debuffs Used Elements Used
Moleville None Fear
Mute
Poison
Curse
Armor Break
Attack Down
Dispel
FP Drain
None
Notes and Strategy
Notes
Strategy
  • Due to their tankiness, Geno Whirl and Jump are ideal for dealing damage.
  • Be prepared for a bloody fight until the first one goes down.

Tonberry
Tonberry
HP 90,000 Weakness None Strong Fire
Ice
Thunder
Holy
Null/Absorb None
Attack 770 Defense 130 Speed 239 Evasion 0
Magic Attack 760 Magic Defense 110 Experience 0 Item Fury Ring (100%)
Coins 0
Location Counters On Status Effects Used Debuffs Used Elements Used
Moleville None Fear
Mute
Poison
Curse
Armor Break
Attack Down
Dispel
FP Drain
None
Notes and Strategy
Notes
Strategy
  • Due to their tankiness, Geno Whirl and Jump are ideal for dealing damage.
  • Be prepared for a bloody fight until the first one goes down.


Tonberry
Tonberry
(FF Boss Rush)
HP 90,000 Weakness None Strong Fire
Ice
Thunder
Holy
Null/Absorb None
Attack 770 Defense 130 Speed 0 Evasion 0
Magic Attack 760 Magic Defense 110 Experience 0 Item None
Coins 0
Location Counters On Status Effects Used Debuffs Used Elements Used
Final Fantasy Boss Rush None Fear
Mute
Poison
Curse
Armor Break
Attack Down
Dispel
FP Drain
None
Notes and Strategy
Notes
Strategy
  • They're as annoying as ever here, so expect a painful fight.
  • Armageddon is best used here to bring them to only 30,000 HP.

Tonberry
Tonberry
(FF Boss Rush)
HP 90,000 Weakness None Strong Fire
Ice
Thunder
Holy
Null/Absorb None
Attack 770 Defense 130 Speed 239 Evasion 0
Magic Attack 760 Magic Defense 110 Experience 0 Item None
Coins 0
Location Counters On Status Effects Used Debuffs Used Elements Used
Final Fantasy Boss Rush None Fear
Mute
Poison
Curse
Armor Break
Attack Down
Dispel
FP Drain
None
Notes and Strategy
Notes
Strategy
  • They're as annoying as ever here, so expect a painful fight.
  • Armageddon is best used here to bring them to only 30,000 HP.

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