Super Mario RPG: Armageddon Wiki
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v10[]

Punchinello
Punchinello
HP 54,000 Weakness Ice Strong Fire
Thunder
Null/Absorb None
Attack 190 Defense 17 Speed 0 Evasion 0
Magic Attack 300 Magic Defense 25 Experience 0 Item None
Coins 0
Location Counters On Status Effects Used Debuffs Used Elements Used
Moleville None Mute
Poison
Sleep
None None
Notes and Strategy
Notes
  • Summons four Microbombs when alone.
  • Switches to Phase 2 and four Bob-Ombs when under 36,000 HP, and returns to 36,000 HP.
  • Switches to Phase 3 and three Mezzo Bombs when under 18,000 HP, and returns to 18,000 HP.
Strategy
  • Snowy and Geno Shock are not recommended in this fight as it will cause all the bombs to explode on the caster in addition to someone likely getting Muted, Poisoned, or put to Sleep.
  • Take out all but one of the bombs with Mallow's Flame Staff to reduce their damage output.

Punchinello
Punchinello
HP 54,000 Weakness Ice Strong Fire
Thunder
Null/Absorb None
Attack 190 Defense 17 Speed 0 Evasion 0
Magic Attack 300 Magic Defense 25 Experience 0 Item None
Coins 0
Location Counters On Status Effects Used Debuffs Used Elements Used
Moleville None Mute
Poison
Sleep
None None
Notes and Strategy
Notes
  • Summons four Microbombs when alone.
  • Switches to Phase 2 and four Bob-Ombs when under 36,000 HP, and returns to 36,000 HP.
  • Switches to Phase 3 and three Mezzo Bombs when under 18,000 HP, and returns to 18,000 HP.
Strategy
  • Snowy and Geno Shock are not recommended in this fight as it will cause all the bombs to explode on the caster in addition to someone likely getting Muted, Poisoned, or put to Sleep.
  • Take out all but one of the bombs with Mallow's Flame Staff to reduce their damage output.


Punchinello
Punchinello
HP 120,000 Weakness Ice Strong Fire
Thunder
Null/Absorb None
Attack 990 Defense 140 Speed 250 Evasion 0
Magic Attack 1020 Magic Defense 100 Experience 0 Item None
Coins 0
Location Counters On Status Effects Used Debuffs Used Elements Used
Trial Mode None None None Fire
Notes and Strategy
Notes
Strategy
  • Using Fire Roar each turn is highly effective at reducing the damage dealt to the party.

Punchinello
Punchinello
HP 120,000 Weakness Ice Strong Fire
Thunder
Null/Absorb None
Attack 990 Defense 140 Speed 250 Evasion 0
Magic Attack 1020 Magic Defense 100 Experience 0 Item None
Coins 0
Location Counters On Status Effects Used Debuffs Used Elements Used
Trial Mode None None None Fire
Notes and Strategy
Notes
Strategy
  • Using Fire Roar each turn is highly effective at reducing the damage dealt to the party.

v9.1[]

Punchinello
Punchinello
HP 36,000 Weakness Ice Strong Fire
Thunder
Null/Absorb None
Attack 190 Defense 36 Speed 0 Evasion 0
Magic Attack 180 Magic Defense 10 Experience 0 Item None
Coins 0
Location Counters On Status Effects Used Debuffs Used Elements Used
Moleville None Mute
Sleep
None Fire
Notes and Strategy
Notes
  • Summons four Microbombs when alone.
  • Switches to Phase 2 and four Bob-Ombs when under 24,000 HP, and returns to 24,000 HP.
  • Switches to Phase 3 and three Mezzo Bombs when under 12,000 HP, and returns to 12,000 HP.
Strategy
  • Snowy is not recommended in this fight as it will cause all the bombs to explode on Mallow in addition to someone likely getting Muted or put to Sleep.
  • Take out all but one of the bombs with Mallow's Flame Staff to reduce their damage output.

Punchinello
Punchinello
HP 36,000 Weakness Ice Strong Fire
Thunder
Null/Absorb None
Attack 190 Defense 45 Speed 0 Evasion 0
Magic Attack 180 Magic Defense 12 Experience 0 Item None
Coins 0
Location Counters On Status Effects Used Debuffs Used Elements Used
Moleville None Mute
Sleep
None Fire
Notes and Strategy
Notes
  • Summons four Microbombs when alone.
  • Switches to Phase 2 and four Bob-Ombs when under 24,000 HP, and returns to 24,000 HP.
  • Switches to Phase 3 and three Mezzo Bombs when under 12,000 HP, and returns to 12,000 HP.
Strategy
  • Snowy is not recommended in this fight as it will cause all the bombs to explode on Mallow in addition to someone likely getting Muted or put to Sleep.
  • Take out all but one of the bombs with Mallow's Flame Staff to reduce their damage output.


Punchinello
Punchinello
HP 90,000 Weakness Ice Strong Fire
Thunder
Null/Absorb None
Attack 670 Defense 200 Speed 250 Evasion 0
Magic Attack 765 Magic Defense 70 Experience 0 Item None
Coins 0
Location Counters On Status Effects Used Debuffs Used Elements Used
Trial Mode None None None Fire
Notes and Strategy
Notes
Strategy
  • Using Geno Flame or Dragon Breath each turn is highly effective at reducing the damage dealt to the party.

Punchinello
Punchinello
HP 90,000 Weakness Ice Strong Fire
Thunder
Null/Absorb None
Attack 670 Defense 200 Speed 250 Evasion 0
Magic Attack 765 Magic Defense 90 Experience 0 Item None
Coins 0
Location Counters On Status Effects Used Debuffs Used Elements Used
Trial Mode None None None Fire
Notes and Strategy
Notes
Strategy
  • Using Geno Flame or Dragon Breath each turn is highly effective at reducing the damage dealt to the party.

v9.0[]

Punchinello
Punchnello
HP 18,000 Weakness Ice Strong Fire
Thunder
Null/Absorb None
Attack 190 Defense 40 Speed 0 Evasion 0
Magic Attack 260 Magic Defense 14 Experience 0 Item None
Coins 0
Location Counters On Status Effects Used Debuffs Used Elements Used
Moleville None None None Fire
Notes and Strategy
Notes
  • Summons four Microbombs when alone.
  • Switches to Phase 2 and four Bob-Ombs when under 12,000 HP, and returns to 12,000 HP.
  • Switches to Phase 3 and three Mezzo Bombs when under 6,000 HP, and returns to 6,000 HP.
Strategy
  • While Snowy can be used safely in the first two phases, it will result in the Mezzo Bombs exploding on Mallow in the third phase.
  • Take out all but one of the bombs with Mallow's Flame Staff to reduce their damage output.

Punchinello
Punchnello
HP 18,000 Weakness Ice Strong Fire
Thunder
Null/Absorb None
Attack 190 Defense 44 Speed 0 Evasion 0
Magic Attack 260 Magic Defense 15 Experience 0 Item None
Coins 0
Location Counters On Status Effects Used Debuffs Used Elements Used
Moleville None None None Fire
Notes and Strategy
Notes
  • Summons four Microbombs when alone.
  • Switches to Phase 2 and four Bob-Ombs when under 12,000 HP, and returns to 12,000 HP.
  • Switches to Phase 3 and three Mezzo Bombs when under 6,000 HP, and returns to 6,000 HP.
Strategy
  • While Snowy can be used safely in the first two phases, it will result in the Mezzo Bombs exploding on Mallow in the third phase.
  • Take out all but one of the bombs with Mallow's Flame Staff to reduce their damage output.


Punchinello
Punchnello
HP 60,000 Weakness Ice Strong Fire
Thunder
Null/Absorb None
Attack 615 Defense 155 Speed 250 Evasion 0
Magic Attack 735 Magic Defense 71 Experience 1 Item Ultra Shroom (100%)
Coins 250
Location Counters On Status Effects Used Debuffs Used Elements Used
Trial Mode None None None Fire
Notes and Strategy
Notes
Strategy

Punchinello
Punchnello
HP 60,000 Weakness Ice Strong Fire
Thunder
Null/Absorb None
Attack 615 Defense 172 Speed 250 Evasion 0
Magic Attack 735 Magic Defense 78 Experience 1 Item Ultra Shroom (100%)
Coins 250
Location Counters On Status Effects Used Debuffs Used Elements Used
Trial Mode None None None Fire
Notes and Strategy
Notes
Strategy

v8[]

Punchinello
PUNCHINELLO
HP 20,000 Weakness Ice Strong None Null/Absorb Fire
Attack 95 Defense 50 Speed 15 Evasion 0
Magic Attack 35 Magic Defense 15 Experience 0 Item None
Coins 0
Location Counters On Status Effects Used Debuffs Used Elements Used
Moleville None None None Fire
Notes and Strategy
Notes
  • Summons four Microbombs when alone.
  • Switches to Phase 2 and four Bob-Ombs when under 15,000 HP.
  • Switches to Phase 3 and three Mezzo Bombs when under 10,000 HP, and returns to 10,000 HP.
Strategy

Punchinello
PUNCHINELLO
HP 30,000 Weakness Ice Strong None Null/Absorb Fire
Attack 100 Defense 50 Speed 15 Evasion 0
Magic Attack 35 Magic Defense 15 Experience 0 Item None
Coins 0
Location Counters On Status Effects Used Debuffs Used Elements Used
Moleville None None None Fire
Notes and Strategy
Notes
  • Summons four Microbombs when alone.
  • Switches to Phase 2 and four Bob-Ombs when under 20,000 HP.
  • Switches to Phase 3 and three Mezzo Bombs when under 15,000 HP, and returns to 15,000 HP.
Strategy


Punchinello
PUNCHINELLO
HP 90,000 Weakness Ice Strong None Null/Absorb Fire
Attack 235 Defense 240 Speed 250 Evasion 0
Magic Attack 190 Magic Defense 160 Experience 0 Item None
Coins 0
Location Counters On Status Effects Used Debuffs Used Elements Used
Boss Rush None None None None
Notes and Strategy
Notes
  • Unlike the story fight, does not summon bombs here.
Strategy

Punchinello
PUNCHINELLO
HP 90,000 Weakness Ice Strong None Null/Absorb Fire
Attack 235 Defense 240 Speed 250 Evasion 0
Magic Attack 190 Magic Defense 160 Experience 0 Item None
Coins 0
Location Counters On Status Effects Used Debuffs Used Elements Used
Boss Rush None None None None
Notes and Strategy
Notes
  • Unlike the story fight, does not summon bombs here.
Strategy

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