Super Mario RPG: Armageddon Wiki
Advertisement

v10[]

Master Shaman
Master Shaman
HP 30,000 Weakness None Strong None Null/Absorb Fire
Ice
Thunder
Holy
Attack 690 Defense 110 Speed 80 Evasion 0
Magic Attack 1194 Magic Defense 255 Experience 30 Item Life Cola x3 (40%)
Coins 150
Location Counters On Status Effects Used Debuffs Used Elements Used
Palace of Shadow None Fear
Lock
Poison
Sleep
Instant KO
FP Drain
Void
Fire
Ice
Thunder
Notes and Strategy
Notes
Strategy

Master Shaman
Master Shaman
HP 30,000 Weakness None Strong None Null/Absorb Fire
Ice
Thunder
Holy
Attack 690 Defense 110 Speed 80 Evasion 0
Magic Attack 1194 Magic Defense 255 Experience 30 Item Life Cola x3 (40%)
Coins 150
Location Counters On Status Effects Used Debuffs Used Elements Used
Palace of Shadow None Fear
Lock
Poison
Sleep
Instant KO
FP Drain
Void
Fire
Ice
Thunder
Notes and Strategy
Notes
Strategy


Master Shaman
Master Shaman
(Group)
HP 30,000 Weakness None Strong None Null/Absorb Fire
Ice
Thunder
Holy
Attack 690 Defense 110 Speed 80 Evasion 0
Magic Attack 1194 Magic Defense 255 Experience 30 Item Life Cola x3 (40%)
Coins 150
Location Counters On Status Effects Used Debuffs Used Elements Used
Palace of Shadow None Fear
Mute
Lock
Poison
Sleep
Instant KO
FP Drain
Void
Fire
Ice
Thunder
Holy
Notes and Strategy
Notes
Strategy

Master Shaman
Master Shaman
(Group)
HP 30,000 Weakness None Strong None Null/Absorb Fire
Ice
Thunder
Holy
Attack 690 Defense 110 Speed 80 Evasion 0
Magic Attack 1194 Magic Defense 255 Experience 30 Item Life Cola x3 (40%)
Coins 150
Location Counters On Status Effects Used Debuffs Used Elements Used
Palace of Shadow None Fear
Mute
Lock
Poison
Sleep
Instant KO
FP Drain
Void
Fire
Ice
Thunder
Holy
Notes and Strategy
Notes
Strategy

Advertisement