Super Mario RPG: Armageddon Wiki
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v10[]

Left Eye
Left Eye
HP 30,000 Weakness Fire Strong None Null/Absorb Ice
Attack 800 Defense 80 Speed 29 Evasion 0
Magic Attack 950 Magic Defense 100 Experience 1 Item None
Coins 250
Location Counters On Status Effects Used Debuffs Used Elements Used
Bowser's Keep None Fear
Provoke
None Ice
Notes and Strategy
Notes
  • Comes back to life at full HP after five turns.
Strategy
  • Fire Orb or Fire Drive are very useful for damaging this eye.
  • Be mindful of the eye's HP, and try to take out both eyes at the same time.

Left Eye
Left Eye
HP 30,000 Weakness Fire Strong None Null/Absorb Ice
Attack 800 Defense 80 Speed 29 Evasion 0
Magic Attack 950 Magic Defense 100 Experience 1 Item None
Coins 250
Location Counters On Status Effects Used Debuffs Used Elements Used
Bowser's Keep None Fear
Provoke
None Ice
Notes and Strategy
Notes
  • Comes back to life at full HP after five turns.
Strategy
  • Fire Orb or Fire Drive are very useful for damaging this eye.
  • Be mindful of the eye's HP, and try to take out both eyes at the same time.


Left Eye
Left Eye
(Trial Mode)
HP 60,000 Weakness Fire Strong None Null/Absorb Ice
Attack 800 Defense 80 Speed 29 Evasion 0
Magic Attack 950 Magic Defense 100 Experience 1 Item None
Coins 250
Location Counters On Status Effects Used Debuffs Used Elements Used
Trial Mode None Sleep
Instant KO
None Ice
Notes and Strategy
Notes
  • Comes back to life at full HP after three turns.
Strategy

Left Eye
Left Eye
(Trial Mode)
HP 60,000 Weakness Fire Strong None Null/Absorb Ice
Attack 800 Defense 80 Speed 29 Evasion 0
Magic Attack 950 Magic Defense 100 Experience 1 Item None
Coins 250
Location Counters On Status Effects Used Debuffs Used Elements Used
Trial Mode None Sleep
Instant KO
None Ice
Notes and Strategy
Notes
  • Comes back to life at full HP after three turns.
Strategy

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