Super Mario RPG: Armageddon Wiki
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v10[]

Exor
Exor
HP 60,000 Weakness None Strong None Null/Absorb Thunder
Attack 760 Defense 120 Speed 250 Evasion 0
Magic Attack 900 Magic Defense 100 Experience 1 Item None
Coins 250
Location Counters On Status Effects Used Debuffs Used Elements Used
Bowser's Keep None None None None
Notes and Strategy
Notes
Strategy
  • Once the Left Eye and Right Eye have been defeated, hammer away at Exor as much as possible.
  • Don't waste time trying to knock out Neosquid.

Exor
Exor
HP 60,000 Weakness None Strong None Null/Absorb Thunder
Attack 760 Defense 120 Speed 250 Evasion 0
Magic Attack 900 Magic Defense 100 Experience 1 Item None
Coins 250
Location Counters On Status Effects Used Debuffs Used Elements Used
Bowser's Keep None None None None
Notes and Strategy
Notes
Strategy
  • Once the Left Eye and Right Eye have been defeated, hammer away at Exor as much as possible.
  • Don't waste time trying to knock out Neosquid.


Exor
Exor
(Trial Mode)
HP 240,000 Weakness None Strong None Null/Absorb Thunder
Attack 760 Defense 120 Speed 250 Evasion 0
Magic Attack 900 Magic Defense 100 Experience 1 Item None
Coins 250
Location Counters On Status Effects Used Debuffs Used Elements Used
Trial Mode None Instant KO None None
Notes and Strategy
Notes
Strategy

Exor
Exor
(Trial Mode)
HP 240,000 Weakness None Strong None Null/Absorb Thunder
Attack 760 Defense 120 Speed 250 Evasion 0
Magic Attack 900 Magic Defense 100 Experience 1 Item None
Coins 250
Location Counters On Status Effects Used Debuffs Used Elements Used
Trial Mode None Instant KO None None
Notes and Strategy
Notes
Strategy

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