Super Mario RPG: Armageddon Wiki
Advertisement

v10[]


Director
HP 90,000 Weakness None Strong None Null/Absorb None
Attack 800 Defense 150 Speed 0 Evasion 0
Magic Attack 1 Magic Defense 80 Experience 0 Item None
Coins 0
Location Counters On Status Effects Used Debuffs Used Elements Used
Factory None Mute
Poison
Sleep
None None
Notes and Strategy
Notes
Strategy


Director
HP 90,000 Weakness None Strong None Null/Absorb None
Attack 800 Defense 150 Speed 0 Evasion 0
Magic Attack 1 Magic Defense 80 Experience 0 Item None
Coins 0
Location Counters On Status Effects Used Debuffs Used Elements Used
Factory None Mute
Poison
Sleep
None None
Notes and Strategy
Notes
Strategy



Director
(Trial Mode)
HP 90,000 Weakness None Strong None Null/Absorb None
Attack 800 Defense 150 Speed 0 Evasion 0
Magic Attack 1 Magic Defense 80 Experience 0 Item None
Coins 0
Location Counters On Status Effects Used Debuffs Used Elements Used
Trial Mode None None Attack Down None
Notes and Strategy
Notes
Strategy
  • Any ultimate spell is highly effective here.


Director
(Trial Mode)
HP 90,000 Weakness None Strong None Null/Absorb None
Attack 800 Defense 150 Speed 0 Evasion 0
Magic Attack 1 Magic Defense 80 Experience 0 Item None
Coins 0
Location Counters On Status Effects Used Debuffs Used Elements Used
Trial Mode None None Attack Down None
Notes and Strategy
Notes
Strategy
  • Any ultimate spell is highly effective here.

Advertisement