Super Mario RPG: Armageddon Wiki
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v10[]

Bowyer
Bowyer
HP 32,000 Weakness Fire
Holy
Strong None Null/Absorb Thunder
Attack 180 Defense 20 Speed 0 Evasion 0
Magic Attack 240 Magic Defense 20 Experience 600 Item None
Coins 200
Location Counters On Status Effects Used Debuffs Used Elements Used
Forest Maze None Fear
Lock
None Thunder
Notes and Strategy
Notes
Strategy
  • Either take out the Flunkies first or focus down Bowyer before he gets the chance to use Arrow Rain.
  • Make sure to Defend against Arrow Rain, as it will OHKO otherwise.
  • Use Geno Boost to double the damage your party members do.
  • Geno is very fragile in this fight, and Bolt needs to be blocked or else Geno will get OHKO'd.
  • Be prepared to use Able Juice or Freshen Up to heal before and after Arrow Rain.

Bowyer
Bowyer
HP 32,000 Weakness Fire
Holy
Strong None Null/Absorb Thunder
Attack 180 Defense 20 Speed 0 Evasion 0
Magic Attack 240 Magic Defense 20 Experience 600 Item None
Coins 200
Location Counters On Status Effects Used Debuffs Used Elements Used
Forest Maze None Fear
Lock
None Thunder
Notes and Strategy
Notes
Strategy
  • Either take out the Flunkies first or focus down Bowyer before he gets the chance to use Arrow Rain.
  • Make sure to Defend against Arrow Rain, as it will OHKO otherwise.
  • Use Geno Boost to double the damage your party members do.
  • Geno is very fragile in this fight, and Bolt needs to be blocked or else Geno will get OHKO'd.
  • Be prepared to use Able Juice or Freshen Up to heal before and after Arrow Rain.


Bowyer
Bowyer
(Revenge)
HP 90,000 Weakness Fire
Holy
Strong None Null/Absorb Thunder
Attack 685 Defense 90 Speed 0 Evasion 0
Magic Attack 790 Magic Defense 50 Experience 0 Item None
Coins 250
Location Counters On Status Effects Used Debuffs Used Elements Used
Factory None Fear
Lock
None Thunder
Notes and Strategy
Notes
Strategy

Bowyer
Bowyer
(Revenge)
HP 90,000 Weakness Fire
Holy
Strong None Null/Absorb Thunder
Attack 685 Defense 90 Speed 229 Evasion 0
Magic Attack 790 Magic Defense 50 Experience 0 Item None
Coins 250
Location Counters On Status Effects Used Debuffs Used Elements Used
Factory None Fear
Lock
None Thunder
Notes and Strategy
Notes
Strategy


Bowyer
Bowyer
(Trial Mode)
HP 180,000 Weakness Fire
Holy
Strong None Null/Absorb Thunder
Attack 1023 Defense 130 Speed 3 Evasion 0
Magic Attack 1150 Magic Defense 80 Experience 0 Item None
Coins 0
Location Counters On Status Effects Used Debuffs Used Elements Used
Trial Mode None Mute
Fear
Lock
Curse
None Thunder
Notes and Strategy
Notes
Strategy
  • As long as the Flunkies are defeated before Bowyer can use Arrow Rain, he's not much of a threat.

Bowyer
Bowyer
(Trial Mode)
HP 180,000 Weakness Fire
Holy
Strong None Null/Absorb Thunder
Attack 1023 Defense 130 Speed 254 Evasion 0
Magic Attack 1150 Magic Defense 80 Experience 0 Item None
Coins 0
Location Counters On Status Effects Used Debuffs Used Elements Used
Trial Mode None Mute
Fear
Lock
Curse
None Thunder
Notes and Strategy
Notes
Strategy
  • As long as the Flunkies are defeated before Bowyer can use Arrow Rain, he's not much of a threat.

v9.1[]

Bowyer
Bowyer
HP 18,000 Weakness Fire
Holy
Strong None Null/Absorb Thunder
Attack 180 Defense 24 Speed 255 Evasion 0
Magic Attack 160 Magic Defense 12 Experience 600 Item None
Coins 200
Location Counters On Status Effects Used Debuffs Used Elements Used
Forest Maze None Fear
Lock
None Thunder
Notes and Strategy
Notes
  • Summons four Flunkies at start of fight.
Strategy

Bowyer
Bowyer
HP 18,000 Weakness Fire
Holy
Strong None Null/Absorb Thunder
Attack 180 Defense 30 Speed 255 Evasion 0
Magic Attack 160 Magic Defense 15 Experience 600 Item None
Coins 200
Location Counters On Status Effects Used Debuffs Used Elements Used
Forest Maze None Fear
Lock
None Thunder
Notes and Strategy
Notes
  • Summons four Flunkies at start of fight.
Strategy


Bowyer
Bowyer
(Revenge)
HP 90,000 Weakness Fire
Holy
Strong None Null/Absorb Thunder
Attack 710 Defense 76 Speed 229 Evasion 0
Magic Attack 716 Magic Defense 40 Experience 0 Item None
Coins 250
Location Counters On Status Effects Used Debuffs Used Elements Used
Factory None Fear
Lock
None Thunder
Notes and Strategy
Notes
Strategy

Bowyer
Bowyer
(Revenge)
HP 90,000 Weakness Fire
Holy
Strong None Null/Absorb Thunder
Attack 710 Defense 95 Speed 229 Evasion 0
Magic Attack 716 Magic Defense 50 Experience 0 Item None
Coins 250
Location Counters On Status Effects Used Debuffs Used Elements Used
Factory None Fear
Lock
None Thunder
Notes and Strategy
Notes
Strategy


Bowyer
Bowyer
(Trial Mode)
HP 120,000 Weakness Fire
Holy
Strong None Null/Absorb Thunder
Attack 730 Defense 160 Speed 254 Evasion 0
Magic Attack 910 Magic Defense 48 Experience 0 Item None
Coins 0
Location Counters On Status Effects Used Debuffs Used Elements Used
Trial Mode None Mute
Fear
Lock
None Thunder
Notes and Strategy
Notes
Strategy

Bowyer
Bowyer
(Trial Mode)
HP 120,000 Weakness Fire
Holy
Strong None Null/Absorb Thunder
Attack 730 Defense 200 Speed 254 Evasion 0
Magic Attack 910 Magic Defense 60 Experience 0 Item None
Coins 0
Location Counters On Status Effects Used Debuffs Used Elements Used
Trial Mode None Mute
Fear
Lock
None Thunder
Notes and Strategy
Notes
Strategy

v9.0[]

Bowyer
Bowyer
HP 10,000 Weakness Fire Strong None Null/Absorb Thunder
Attack 250 Defense 18 Speed 255 Evasion 0
Magic Attack 120 Magic Defense 14 Experience 70 Item Kerocola-3
Coins 250
Location Counters On Status Effects Used Debuffs Used Elements Used
Forest Maze None Poison None Thunder
Notes and Strategy
Notes
  • Summons four Flunkies at start of fight.
Strategy
  • When Bowyer does nothing but charge, defend to greatly reduce the damage from Arrow Rain.

Bowyer
Bowyer
HP 10,000 Weakness Fire Strong None Null/Absorb Thunder
Attack 250 Defense 19 Speed 255 Evasion 0
Magic Attack 120 Magic Defense 15 Experience 70 Item Kerocola-3
Coins 250
Location Counters On Status Effects Used Debuffs Used Elements Used
Forest Maze None Poison None Thunder
Notes and Strategy
Notes
  • Summons four Flunkies at start of fight.
Strategy
  • When Bowyer does nothing but charge, defend to greatly reduce the damage from Arrow Rain.


Bowyer
Bowyer
(Revenge)
HP 60,000 Weakness Fire Strong None Null/Absorb Thunder
Attack 710 Defense 86 Speed 229 Evasion 0
Magic Attack 690 Magic Defense 52 Experience 140 Item None
Coins 250
Location Counters On Status Effects Used Debuffs Used Elements Used
Factory None Poison None Thunder
Notes and Strategy
Notes
Strategy

Bowyer
Bowyer
(Revenge)
HP 60,000 Weakness Fire Strong None Null/Absorb Thunder
Attack 710 Defense 95 Speed 229 Evasion 0
Magic Attack 690 Magic Defense 57 Experience 140 Item None
Coins 250
Location Counters On Status Effects Used Debuffs Used Elements Used
Factory None Poison None Thunder
Notes and Strategy
Notes
Strategy


Bowyer
Bowyer
(Trial Mode)
HP 90,000 Weakness Fire Strong None Null/Absorb Thunder
Attack 710 Defense 86 Speed 229 Evasion 0
Magic Attack 690 Magic Defense 52 Experience 140 Item None
Coins 250
Location Counters On Status Effects Used Debuffs Used Elements Used
Trial Mode None Mute
Poison
None Thunder
Notes and Strategy
Notes
Strategy

Bowyer
Bowyer
(Trial Mode)
HP 90,000 Weakness Fire Strong None Null/Absorb Thunder
Attack 710 Defense 95 Speed 229 Evasion 0
Magic Attack 690 Magic Defense 57 Experience 140 Item None
Coins 250
Location Counters On Status Effects Used Debuffs Used Elements Used
Trial Mode None Mute
Poison
None Thunder
Notes and Strategy
Notes
Strategy

v8[]

Bowyer
Bowyer
HP 12,000 Weakness Fire Strong None Null/Absorb None
Attack 68 Defense 30 Speed 10 Evasion 0
Magic Attack 70 Magic Defense 25 Experience 100 Item Kerocola-3 (100%)
Coins 200
Location Counters On Status Effects Used Debuffs Used Elements Used
Forest Maze None Mute None Thunder
Notes and Strategy
Notes
  • Summons four Flunkies when below 6000 HP.
Strategy

Bowyer
Bowyer
HP 18,000 Weakness Fire Strong None Null/Absorb None
Attack 68 Defense 30 Speed 10 Evasion 0
Magic Attack 70 Magic Defense 25 Experience 1 Item Kerocola-3 (100%)
Coins 200
Location Counters On Status Effects Used Debuffs Used Elements Used
Forest Maze None Mute None Thunder
Notes and Strategy
Notes
  • Summons four Flunkies when below 9000 HP.
Strategy


Bowyer
BOWYER
(Revenge)
HP 30,000 Weakness Fire Strong None Null/Absorb None
Attack 244 Defense 185 Speed 1 Evasion 0
Magic Attack 210 Magic Defense 133 Experience 0 Item None
Coins 250
Location Counters On Status Effects Used Debuffs Used Elements Used
Factory None None None Thunder
Notes and Strategy
Notes
Strategy

Bowyer
BOWYER
(Revenge)
HP 30,000 Weakness Fire Strong None Null/Absorb None
Attack 244 Defense 185 Speed 1 Evasion 0
Magic Attack 210 Magic Defense 133 Experience 0 Item None
Coins 250
Location Counters On Status Effects Used Debuffs Used Elements Used
Factory None None None Thunder
Notes and Strategy
Notes
Strategy


Bowyer
BOWYER
(Boss Rush)
HP 90,000 Weakness Fire Strong None Null/Absorb None
Attack 244 Defense 185 Speed 1 Evasion 0
Magic Attack 210 Magic Defense 133 Experience 0 Item None
Coins 250
Location Counters On Status Effects Used Debuffs Used Elements Used
Boss Rush None Mute
Sleep
Scarecrow
None Thunder
Notes and Strategy
Notes
Strategy

Bowyer
BOWYER
(Boss Rush)
HP 90,000 Weakness Fire Strong None Null/Absorb None
Attack 244 Defense 185 Speed 1 Evasion 0
Magic Attack 210 Magic Defense 133 Experience 0 Item None
Coins 250
Location Counters On Status Effects Used Debuffs Used Elements Used
Boss Rush None Mute
Sleep
Scarecrow
None Thunder
Notes and Strategy
Notes
Strategy

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