Super Mario RPG: Armageddon Wiki
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v10[]

Booster
Booster
HP 20,000 Weakness None Strong None Null/Absorb None
Attack 250 Defense 30 Speed 0 Evasion 0
Magic Attack 1 Magic Defense 20 Experience 100 Item Amulet (100%)
Coins 250
Location Counters On Status Effects Used Debuffs Used Elements Used
Booster Tower None Mute
Poison
Sleep
None None
Notes and Strategy
Notes
Strategy
  • Focus on the Snifits with physical attacks first.
  • Make sure to have 1UP Shrooms for Loco Express.

Booster
Booster
HP 20,000 Weakness None Strong None Null/Absorb None
Attack 250 Defense 30 Speed 0 Evasion 0
Magic Attack 1 Magic Defense 20 Experience 100 Item Amulet (100%)
Coins 250
Location Counters On Status Effects Used Debuffs Used Elements Used
Booster Tower None Mute
Poison
Sleep
None None
Notes and Strategy
Notes
Strategy
  • Focus on the Snifits with physical attacks first.
  • Make sure to have 1UP Shrooms for Loco Express.


Booster
Booster
HP 150,000 Weakness None Strong None Null/Absorb None
Attack 1034 Defense 200 Speed 0 Evasion 0
Magic Attack 1 Magic Defense 150 Experience 0 Item None
Coins 0
Location Counters On Status Effects Used Debuffs Used Elements Used
Trial Mode None Mute
Poison
Sleep
None None
Notes and Strategy
Notes
Strategy

Booster
Booster
HP 150,000 Weakness None Strong None Null/Absorb None
Attack 1034 Defense 200 Speed 0 Evasion 0
Magic Attack 1 Magic Defense 150 Experience 0 Item None
Coins 0
Location Counters On Status Effects Used Debuffs Used Elements Used
Trial Mode None Mute
Poison
Sleep
None None
Notes and Strategy
Notes
Strategy

v9.1[]

Booster
Booster
HP 15,000 Weakness None Strong None Null/Absorb None
Attack 250 Defense 43 Speed 254 Evasion 0
Magic Attack 1 Magic Defense 16 Experience 100 Item None
Coins 250
Location Counters On Status Effects Used Debuffs Used Elements Used
Booster Tower None Mute
Fear
Sleep
None None
Notes and Strategy
Notes
Strategy

Booster
Booster
HP 15,000 Weakness None Strong None Null/Absorb None
Attack 250 Defense 53 Speed 254 Evasion 0
Magic Attack 1 Magic Defense 20 Experience 100 Item None
Coins 250
Location Counters On Status Effects Used Debuffs Used Elements Used
Booster Tower None Mute
Fear
Sleep
None None
Notes and Strategy
Notes
Strategy


Booster
Booster
HP 120,000 Weakness None Strong None Null/Absorb None
Attack 690 Defense 160 Speed 0 Evasion 10
Magic Attack 1 Magic Defense 55 Experience 0 Item None
Coins 0
Location Counters On Status Effects Used Debuffs Used Elements Used
Trial Mode None Mute
Sleep
None None
Notes and Strategy
Notes
Strategy

Booster
Booster
HP 120,000 Weakness None Strong None Null/Absorb None
Attack 690 Defense 180 Speed 0 Evasion 10
Magic Attack 1 Magic Defense 70 Experience 0 Item None
Coins 0
Location Counters On Status Effects Used Debuffs Used Elements Used
Trial Mode None Mute
Sleep
None None
Notes and Strategy
Notes
Strategy

v9.0[]

Booster
Booster
HP 10,000 Weakness None Strong None Null/Absorb None
Attack 230 Defense 48 Speed 254 Evasion 0
Magic Attack 1 Magic Defense 18 Experience 140 Item Chaos Grenade (100%)
Coins 250
Location Counters On Status Effects Used Debuffs Used Elements Used
Booster Tower None None None None
Notes and Strategy
Notes
Strategy

Booster
Booster
HP 10,000 Weakness None Strong None Null/Absorb None
Attack 230 Defense 53 Speed 254 Evasion 0
Magic Attack 1 Magic Defense 19 Experience 140 Item Chaos Grenade (100%)
Coins 250
Location Counters On Status Effects Used Debuffs Used Elements Used
Booster Tower None None None None
Notes and Strategy
Notes
Strategy


Booster
Booster
HP 120,000 Weakness None Strong None Null/Absorb None
Attack 700 Defense 133 Speed 0 Evasion 1
Magic Attack 1 Magic Defense 55 Experience 800 Item Chaos Grenade (100%)
Coins 250
Location Counters On Status Effects Used Debuffs Used Elements Used
Trial Mode None None None None
Notes and Strategy
Notes
Strategy

Booster
Booster
HP 120,000 Weakness None Strong None Null/Absorb None
Attack 700 Defense 147 Speed 0 Evasion 10
Magic Attack 1 Magic Defense 61 Experience 1 Item Chaos Grenade (100%)
Coins 0
Location Counters On Status Effects Used Debuffs Used Elements Used
Trial Mode None None None None
Notes and Strategy
Notes
Strategy

v8[]

Booster
BOOSTER
HP 12,000 Weakness None Strong None Null/Absorb None
Attack 110 Defense 55 Speed 255 Evasion 0
Magic Attack 1 Magic Defense 20 Experience 249 Item Gold Bars (100%)
Coins 250
Location Counters On Status Effects Used Debuffs Used Elements Used
Booster Tower None None None None
Notes and Strategy
Notes
Strategy

Booster
BOOSTER
HP 18,000 Weakness None Strong None Null/Absorb None
Attack 110 Defense 55 Speed 255 Evasion 0
Magic Attack 1 Magic Defense 20 Experience 249 Item Gold Bars (100%)
Coins 250
Location Counters On Status Effects Used Debuffs Used Elements Used
Booster Tower None None None None
Notes and Strategy
Notes
Strategy


Booster
BOOSTER
HP 90,000 Weakness None Strong None Null/Absorb None
Attack 246 Defense 150 Speed 250 Evasion 10
Magic Attack 1 Magic Defense 100 Experience 0 Item None
Coins 0
Location Counters On Status Effects Used Debuffs Used Elements Used
Boss Rush None None None None
Notes and Strategy
Notes
Strategy

Booster
BOOSTER
HP 90,000 Weakness None Strong None Null/Absorb None
Attack 246 Defense 150 Speed 250 Evasion 10
Magic Attack 1 Magic Defense 100 Experience 0 Item None
Coins 0
Location Counters On Status Effects Used Debuffs Used Elements Used
Boss Rush None None None None
Notes and Strategy
Notes
Strategy

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