Super Mario RPG: Armageddon Wiki
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v10[]

Bandit
Bandit
(Bandit's Way)
HP 5000 Weakness None Strong None Null/Absorb None
Attack 180 Defense 5 Speed 100 Evasion 0
Magic Attack 0 Magic Defense 2 Experience 20 Item None
Coins 500
Location Counters On Status Effects Used Debuffs Used Elements Used
Bandit's Way None None None None
Notes and Strategy
Notes
Strategy

Bandit
Bandit
(Bandit's Way)
HP 5000 Weakness None Strong None Null/Absorb None
Attack 180 Defense 5 Speed 255 Evasion 0
Magic Attack 0 Magic Defense 2 Experience 20 Item None
Coins 500
Location Counters On Status Effects Used Debuffs Used Elements Used
Bandit's Way None None None None
Notes and Strategy
Notes
Strategy


Bandit
Bandit
(Rose Way)
HP 5000 Weakness None Strong None Null/Absorb None
Attack 180 Defense 5 Speed 100 Evasion 0
Magic Attack 0 Magic Defense 2 Experience 40 Item None
Coins 1000
Location Counters On Status Effects Used Debuffs Used Elements Used
Rose Way None Mute
Poison
Sleep
Armor Break None
Notes and Strategy
Notes
Strategy
  • Equip a Wake Up Pin on the fastest ally to block the worst of the status bombs.

Bandit
Bandit
(Rose Way)
HP 5000 Weakness None Strong None Null/Absorb None
Attack 180 Defense 5 Speed 255 Evasion 0
Magic Attack 0 Magic Defense 2 Experience 40 Item None
Coins 1000
Location Counters On Status Effects Used Debuffs Used Elements Used
Rose Way None Mute
Poison
Sleep
Armor Break None
Notes and Strategy
Notes
Strategy
  • Equip a Wake Up Pin on the fastest ally to block the worst of the status bombs.


Bandit
Bandit
(Moleville)
HP 5000 Weakness None Strong None Null/Absorb None
Attack 180 Defense 5 Speed 100 Evasion 0
Magic Attack 0 Magic Defense 2 Experience 20 Item None
Coins 500
Location Counters On Status Effects Used Debuffs Used Elements Used
Moleville None Mute
Poison
Sleep
Armor Break None
Notes and Strategy
Notes
Strategy
  • Equip a Wake Up Pin on the fastest ally to block the worst of the status bombs.

Bandit
Bandit
(Moleville)
HP 5000 Weakness None Strong None Null/Absorb None
Attack 180 Defense 5 Speed 255 Evasion 0
Magic Attack 0 Magic Defense 2 Experience 20 Item None
Coins 500
Location Counters On Status Effects Used Debuffs Used Elements Used
Moleville None Mute
Poison
Sleep
Armor Break None
Notes and Strategy
Notes
Strategy
  • Equip a Wake Up Pin on the fastest ally to block the worst of the status bombs.

v9.1[]

Bandit
Bandit
(Bandit's Way)
HP 1500 Weakness None Strong None Null/Absorb None
Attack 180 Defense 6 Speed 255 Evasion 40
Magic Attack 0 Magic Defense 0 Experience 20 Item Gold Bars (10%)
Coins 100
Location Counters On Status Effects Used Debuffs Used Elements Used
Bandit's Way None None None None
Notes and Strategy
Notes
Strategy

Bandit
Bandit
(Bandit's Way)
HP 1500 Weakness None Strong None Null/Absorb None
Attack 180 Defense 8 Speed 255 Evasion 40
Magic Attack 0 Magic Defense 2 Experience 20 Item Gold Bars (10%)
Coins 100
Location Counters On Status Effects Used Debuffs Used Elements Used
Bandit's Way None None None None
Notes and Strategy
Notes
Strategy


Bandit
Bandit
(Rose Way/Moleville)
HP 5000 Weakness None Strong None Null/Absorb None
Attack 180 Defense 6 Speed 255 Evasion 40
Magic Attack 0 Magic Defense 0 Experience 20 Item Gold Bars (10%)
Coins 100
Location Counters On Status Effects Used Debuffs Used Elements Used
Rose Way
Moleville
None Mute
Sleep
Armor Break None
Notes and Strategy
Notes
Strategy

Bandit
Bandit
(Rose Way/Moleville)
HP 5000 Weakness None Strong None Null/Absorb None
Attack 180 Defense 8 Speed 255 Evasion 40
Magic Attack 0 Magic Defense 2 Experience 20 Item Gold Bars (10%)
Coins 100
Location Counters On Status Effects Used Debuffs Used Elements Used
Rose Way
Moleville
None Mute
Sleep
Armor Break None
Notes and Strategy
Notes
Strategy

v9.0[]

Bandit
Bandit
HP 800 Weakness None Strong None Null/Absorb None
Attack 70 Defense 9 Speed 255 Evasion 1
Magic Attack 0 Magic Defense 2 Experience 15 Item Supershroom (40%)
Coins 100
Location Counters On Status Effects Used Debuffs Used Elements Used
Bandit's Way
Rose Way
Moleville
None None Full Break None
Notes and Strategy
Notes
Strategy

Bandit
Bandit
HP 800 Weakness None Strong None Null/Absorb None
Attack 70 Defense 9 Speed 255 Evasion 1
Magic Attack 0 Magic Defense 2 Experience 15 Item Supershroom (40%)
Coins 100
Location Counters On Status Effects Used Debuffs Used Elements Used
Bandit's Way
Rose Way
Moleville
None None Full Break None
Notes and Strategy
Notes
Strategy

v8[]

Bandit
BANDIT
HP 1500 Weakness None Strong None Null/Absorb None
Attack 40 Defense 20 Speed 22 Evasion 40
Magic Attack 12 Magic Defense 25 Experience 20 Item Ultra Shroom (5%)
Coins 50
Location Counters On Status Effects Used Debuffs Used Elements Used
Bandit's Way
Rose Way
Moleville
None None None None
Notes and Strategy
Notes
Strategy

Bandit
BANDIT
HP 2250 Weakness None Strong None Null/Absorb None
Attack 40 Defense 20 Speed 22 Evasion 40
Magic Attack 12 Magic Defense 25 Experience 20 Item Ultra Shroom (5%)
Coins 50
Location Counters On Status Effects Used Debuffs Used Elements Used
Bandit's Way
Rose Way
Moleville
None None None None
Notes and Strategy
Notes
Strategy

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